PC versionPC / Xbox 360WIP Fans have made a PC version. Some are still early, so read the project page first.
Fans took Need for Speed Carbon apart and rebuilt it so it runs natively on a computer, often with widescreen, higher frame rates and mods. Here are the 3 projects we know about:
Experimental static recompilation of Need for Speed Carbon for Xbox 360 using ReXGlue. Windows x64 prototype, analysis fixes and build instructions.
Static recompilation of Need for Speed: Carbon (Xbox 360) to native C++ via the ReXGlue SDK
Need for Speed: Carbon (PC) natively on Apple Silicon Macs via static recompilation. Bring your own game.